UPDATE_TRY_VERSION_MAX = 0 UPDATE_VERSION_MAX = 0 VerPath = { } VerMergePath = { } ----------------------- 公共函数 ---------- -- CDN_URL = "http://cdnres.jstm.shiyuegame.com" -- CDN_URL = "https://cdn.huanxiang.shiyue.cn" cc.FileUtils:getInstance():purgeCachedEntries() MOVE_CREATE_BUILD = true CDN_URL = "http://cdnres.huangxiang.shiyuegame.com" REG_URL = "http://register.huanxiang.shiyuegame.com" CDN_RES_URL = CDN_URL .. "/update/update_allres" CDN_RES_GY_URL = CDN_URL .. "/update/update_allres_sy2" NEED_CHECK_CLOSE=true -- 客户端检查维护状态 RESOURCES_DOWNLOAD_PRO = 3 -- 用于边玩边下闲时下载进程数 RESOURCES_DOWNLOAD_PRO_MAX = 5 -- --------------------------------------------------+ -- 非打包热更新处理 -- @author whjing2011@gmail.com -- --------------------------------------------------*/ -- urlConfig加载完成调用 function webFunc_urlConfigEnd() end -- 加载模块完成 初始化instance调用开始时调用 function webFunc_initInstanceStart() end -- 加载模块完成 初始化instance调用完成时调用 function webFunc_initInstanceEnd() end -- 游戏开时完毕时调用 function webFunc_GameStart() end CDN_URL="http://cdn.demo.zsyz.shiyuegame.com" CDN_PATH_BASE = CDN_URL.."/update/update_all/" URL_PATH_ALL = {} URL_PATH_ALL.other = { update = CDN_URL.."/update/update_android_expert3", register = CDN_URL } URL_PATH_ALL.get = function(platform) local data = URL_PATH_ALL[platform] or URL_PATH_ALL["other"] return data end function get_servers_url(account, platform, channelid, srvid, start, num) return string.format("%s/update/update_android_expert3/servers.php?account=%s&platform=%s&chanleId=%s&srvid=%s", URL_PATH.register, account, platform, channelid, srvid) end function get_notice_url(days, loginData) -- local host = REAL_LOGIN_DATA and REAL_LOGIN_DATA.host or loginData.host -- return string.format("http://%s/api.php/local/local/notice/?%s", host, os.time()) return string.format("%s/update/update_android_expert3/notice.php?%s", URL_PATH.register, os.time()) end